Snowed In
Snowed In
For better performance and graphical quality, consider trying the downloadable version.
Snowed In is a level design concept created by a team of 5 for Northeastern's Spatial and Temporal Design as the course's final project.
You play as an unknown being stranded in a research base on an inhospitable planet covered in deep snow. As the player, your job is to find out who you are, what happened, and what you should do next.
Snowed In is part of a larger design that was partially implemented due to scope constraints. For more information on the design, process as well as unimplemented concepts, check out the Project Design Document.
Credits
Kevin Zhan
Gavin Epstein
Zhouyong "Joe" Jin
Xiangqing "Harry" Guan
Bitan "Victor" Wu
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Authors | KZcheese, Gavin Epstein, flamekela, Bitan Wu, Harry Guan |
Made with | Unity |
Tags | Game Design, Singleplayer, Walking simulator |
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