Mineshaft Ghoul
Mineshaft Ghoul
This project relies on a large number of real time lights, which causes issues in WebGL. For better performance and graphical quality, consider trying the downloadable version.
Mineshaft Ghoul is a level design concept created by a team of 4 for Northeastern's Spatial and Temporal Design as a 1-week project.
The player is exploring an abandoned mine, and has to reach the generator to turn on lights in order to further explore the mine. They are being pursued by a malevolent spirit who plunges areas into darkness.
For more information about the design and our process, check out the Project Design Document.
Status | Prototype |
Platforms | HTML5, Windows, macOS |
Authors | KZcheese, flamekela, Gavin Epstein, Harry Guan |
Genre | Survival |
Made with | Unity |
Tags | Game Design, Horror, Singleplayer, Walking simulator |
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Click download now to get access to the following files:
Mineshaft_Ghoul_Windows.zip 495 MB
Mineshaft_Ghoul_Mac.zip 492 MB
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Sicuramente lo proverò