Rolling Ball Concept

A platformer with no jump button. Rolling Ball is a short mechanic concept for Northeastern University's Advanced Topics in Mechanics course. The project explores using dynamic movement and unconventional limitations to make mundane traversal more engaging.

Design Pattern: Getting there is (at least) Half the Fun

https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/2236

Combining a dynamic movement system with matching level design creates a more engaging and varied traversal experience. For example, combining momentum and gravity focused physics system with verticality in slopes encourages the player to use the shape of the environment to help them move.

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